Thursday, 25 July 2013
Vvardenfel ruined by idiots
LAVA flowing into a LAKE surrounded by CHERRY TREES.
And yes, this is a permanent structure.
I can only imagine what morons are developing this, they must be the lowest scum of scum.
Sunday, 16 June 2013
Bethesda proves their target audience is children
>"Hey bro, I got the gold can you hook me up with some skooma? I really new my fix"
>"Sorry bro, skooma is just sweet syrup made from the finest moon candy now bro"
>drink it anyways
>you have gained the perk "sweet tooth"
>gain +1 charisma
>"Sorry bro, skooma is just sweet syrup made from the finest moon candy now bro"
>drink it anyways
>you have gained the perk "sweet tooth"
>gain +1 charisma
New picture
Can you see all that is wrong?
1. Terrible writing
2. Complete lack of choice
3. Completely unaware that argonians are supposed to be immune to poison
4. "Someone is here to save my life, better praise Sithis!"
Tuesday, 16 April 2013
New quotes
>Clone the MMO most people have sunk money into and feel committed to play despite massive flaws in gameplay balance and graphics
>Butcher the lore from the TES series so you have to do less work (Elfen city that looks like it's made of glass and bug wings? Too much like hard work, we'll just make it out of stone and say it was a transcription error)
>implying this isn't going to be the worst thing ever conceived by man
you know a game is shit when the developers are lurking video sites 24/7 so that they can pull any evidence of its existence as soon as it appears
I'm not joking. They reworked some fantastical place that is described in earlier lore to be made of "glass and insect wings" into just being another medieval and boring stone and brick area. And they're blaming transcription errors for everything. They're lazy through and through and it's very obvious they're hoping that what little hype is left for Skyrim will get them enough money to profit on this pile of shit.
I'm in the beta too. The game plays exactly like WoW, except it has a badly executed TES skin applied. It also leverages the full power of the Hero engine to provides players with input lag on all movement and ability use.
>somebody in the beta broke the NDA
>20 minutes of footage including a character creator that boils down to "choose which texture overlay to use" and a "collect 4 dwemer parts" quest
>zenimax PR teams are now working 24/7 to threaten anyone who uploads the video with a copyright claim
Sunday, 27 January 2013
Wood elves being ruined
>Pink skin
>Punk girl haircut
>Cute and quirky
>Cleavage
>Fingerless gloves
>Exposed midriff
>Ewan McGregor Kenobi single braid
Compare it to Morrowind:
It is so disgusting to see a interesting and cultured race be turned into a childish cutsy generic elf.
Thursday, 24 January 2013
Elder scrolls capture-the-flag mechanic
>mystical ancient scrolls that predict major future events
>series is named after them
>just laying around in keeps being win traded every hour by factions
They have never been spoken of as being used tactically like a weapon, and everything about them defies the idea that they can be wielded like some sort of general's toy. It's a stupid mechanic and should not exist. It shits all over what Elder Scrolls are all about.
Quote
I don't even know why they had to rape the lore so much with the 3 factions and the non-jungle. Nobody wanted the game to be set during a big war, everyone wouldve been fine with a huge as fuck, player driven tamriel. You pick your race and spawn in your own country and then you go and explore shit.
Players can build settlements if they want and npcs will move into your cities that sell shit and store items etc.
Guess that's too much to ask, it will be a shitty as fuck TOR(GW2 clone with the TES name slapped on it
Scrollocaust
TORtanic 2.0
>Hero engine
Check
>300m+ budget
Check
>Full VA
Check
>Palmed off to secondary studio
Check
>Biodrone equivalent
Check
>Everyone saves the world!
Check
>Lore rape
Check
They even gutted the two main draws for TES games
>Customisation
Want to be a shady alchemist who almost exclusively kills by poisoning people through pick pocket? Sorry
>Sandbox
Want to ignore the quests and decorate your home with all the books and pretty flower arrangements? Nope, gotta level fast!
Thursday, 12 July 2012
Another hint: Full voice-acting in a MMO
From this classic post:
But I think it hints at a MMOs failure because it shows a fundemental misunderstanding of how players act and how to manage resources. Nearly every player in The old Republic would click through the dialogue rapidly. Even most players interested in the lore do so, because leveling as a fast speed is important to them, and has to take preference over listening to voice-acting.
The other reason that I can confidently say "waste of resources" is that these fully voice-acted MMOs always seem to have a lot of missing/upcoming content at launch, things which players would of got a lot more enjoyment from. I only think full voice-acting is a good idea when there is nothing else that needs to be added to the game.
I don't think there's any reason full voice acting couldn't work if it's done correctly, it's been done well on some ordinary RPGs such as Knights of the Old Republic.And Bioware? Don’t make me laugh. They’ve spent more money making the Old Republic than James Cameron spent on Avatar. you not. More than $ 300 million! Can you believe that?And you know what they’re most proud of? This is the kicker. They are most proud of the sound. No seriously. Something like a 20Gig installation, and most of it is voiceover work. That’s the best they have. The rest of the game is a joke. EA knows it and so does George Lucas,they’re panicking , and so most of Mythic has already been cannibalized to work in Austin on it because they can’t keep pushing back launch.
But I think it hints at a MMOs failure because it shows a fundemental misunderstanding of how players act and how to manage resources. Nearly every player in The old Republic would click through the dialogue rapidly. Even most players interested in the lore do so, because leveling as a fast speed is important to them, and has to take preference over listening to voice-acting.
The other reason that I can confidently say "waste of resources" is that these fully voice-acted MMOs always seem to have a lot of missing/upcoming content at launch, things which players would of got a lot more enjoyment from. I only think full voice-acting is a good idea when there is nothing else that needs to be added to the game.
Wednesday, 11 July 2012
Wow-Cloning quotes
Why do devs still try to copy WoW? they just CAN NOT WIN if they copy it. People will always prefer the original. If you want your MMO to be successful, give it an unique, innovative gameplay
Corporate executives are fucking stupid. They see WoW's success and want a slice of the pie without understand it.
I want all these clones to fail miserably and for the whole genre to crash. Only then will we return to an age of diversity.
The whole wow killer business is ironic because if companies came out more original mmos, wow wouldn't have dominated as much as it did.
Early warning signs - lore
I think a strong sign of bad game design is when developers openly rewrite lore just to make development easier. Good developers care about their world and the characters they create, bad ones just do what they need to in order to bring out a final product and collect a paycheck.
There are some situations when a lore change might be really necessary, making the above paragraph untrue. But I think it is a good rule of thumb:
3 faction "pvp" with each faction consisting of lore-breaking alliances
The actual factions don't even need to be stated, you can't put the Tamriel races in any sort of three without it looking ridiculous. But the setup is as follows:
The Ebonheart Pact: Nords, Dunmer, and Argonians from the Northern and Eastern regions.
The Aldmeri Dominion: Altmer, Bosmer, and Khajiit from the South and South West regions.
The Daggerfall Covenant: Bretons, Redguards, and Orcs from the North West regions.
So the Dumner, currently with the tribunal in control (even more-so then in Morrowind), with whole plantations full of Khajit and Argonian slaves, have allied with argonians. It is like allying Europe with Africa at the height of the slave trade.
The imperials are planned to be an unplayable antagonist factor:
Weakened from constant wars in Cyrodiil, these two form a pact with Mannimarco, King of Worms, who promises to reanimated the fallen soldiers to keep fighting for control.
The executives have really done their market research. Do you remember the complex politics and ethics in Morrowind? The imperials were colonialists, yet they at least tried to outlaw slavery (which the natives fought to keep). Choosing who to support was a tough decision.
But that's far too difficult for the new audience, imperials are just the bad guys. Actually I highly doubt slavery will even be in the new TES, it's too much of a sensitive issue. I'm preparing to see Zenimax cower away from complaining soccer-moms by removing things like racism, prostitution and slavery. While making a crap simplied WoW clone in order to get money off their kids. And ignoring fans who have to watch one of their favourite artistic creation get destroyed by an attempt to make money.
It is hard to ignore the coolness of Nord and Dark Elf fighting together with the Argonians
The quote above is a good reason I rarely read mainstream game reviewers. It is not their fault though. Most offices are unlikely to have someone who has played the prequels enough to understand why fans would have issues with this.
This game will definitely fail. It has no audience. Elder Scrolls players won't want to play it because it plays nothing like Elder Scrolls, and the lore sounds retarded so it won't get the hardcore lorefags. It will flop harder than TOR.
they make an alliance with mannimarco, the king of worms to get stronger
but what a twist, the king of the necromancers has his own goals and just uses them (who'd have think it?), because he himself has a deal with molag bal to take over tamriel (daedric prince invading tamriel. original idea do not steal)
also the reason you you the player gets revived when he dies is that the daedric prince of torment and rape doesn't keep you, his enemy, in his own realm like every other soul he gets, but sends you back to tamriel. (not like it took azura ~1000 years to at least send nerevars soul back)
Aldmeri Dominion exists centuries before it was founded
Nords, Dunmer, and Argonians working together in a time where Nords hated the elves for their humiliation at Red Mountain, when the Dunmer had three physical gods and believed most other races to be annoying animals, and when Argonians were slave fodder for Dunmer
Orcs working with humans despite it taking a couple thousand more years for them to be recognized as anything more than smarter goblins in standard Imperial guides
Molag Bal, Prince of Domination, GIVING people their souls back
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